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Post by spideyfan914 on Apr 13, 2010 21:45:23 GMT -6
You both jump out of the way as the chemicals fall on the floor and spill. You see Hobgoblin getting ready to shoot fire!
Electro: -Shoot him down! -Dodge! -Hide behind Sandman!
Sandman: -Sandstorm! -Hammerhands! -Loosen up. -Form a wall to protect Electro. -Dodge!
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Post by cradleman on Apr 13, 2010 21:47:00 GMT -6
shoot him down
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Post by sportsfan23 on Apr 14, 2010 12:47:57 GMT -6
fire? that is not good for me...dodge!
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Post by spideyfan914 on Apr 14, 2010 14:21:38 GMT -6
Sandman stands clear as Electro shoots a lightning bolt at Hobgoblin. He stumbles back a little, but is mostly unaffected, and launches a fireball at Electro, with little time to get out of the way.
Electro: -Try anyway! -Roll with the blow. -Zap the fireball. -Just worry about countering!
Sandman: -Block the fireball with a wall. -Harden and attack Hobgoblin. -Wrap hand around Hobgoblin's face to suffocate him. -Blow around Hobgoblin in a sandstorm.
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Post by cradleman on Apr 14, 2010 16:26:24 GMT -6
zap the fireball
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Post by sportsfan23 on Apr 14, 2010 17:56:30 GMT -6
wrap hands around face
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Post by spideyfan914 on Apr 14, 2010 19:14:51 GMT -6
Electro zaps the fireball as it approaches, but isn't fast enough to keep the resulting energy burst from tossing him back against the wall, feet away from the chemicals. Sandman, meanwhile, stretches toward Hobgoblin and covers his face in a layer of sand, but Hobby grabs the sand, fires up, turns your hands to glass, and shatters them. Screaming in pain, you recoil your damaged hands and try to repair, but you've lost a lot of sand....
Electro: -Fry 'em! -Spark up the chemicals - you never know.... -Be ready to dodge any upcoming attacks.
Sandman: -Uppercut with a hand as hard as a brick! -Find safe ground to pull together. -Sandstorm.
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Post by sportsfan23 on Apr 14, 2010 19:59:54 GMT -6
find safe ground (i didnt see that coming..)
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Post by cradleman on Apr 14, 2010 20:07:04 GMT -6
ready to dodge
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Post by spideyfan914 on Apr 14, 2010 20:49:18 GMT -6
Sandman slips behind a table and concentrates on reforming - he can actually see Trask and Kingsley hiding behind a table on the opposite side of the room. Meanwhile, Hobgoblin shoots fireballs at Electro, who ducks out of the way, and soon lights that table he had thrown earlier (which is now standing on its side above the spilled chemicals).
Electro: -Keep dodging. -Try to shoot while dodging. -Try to shoot between Hobby's attacks. -Try to get close enough to grab and electrocute him. -Try this, try that - screw it! Just attack!
Sandman: -Run across the room mockingly. -Crawl behind the tables to get distance from the burning table. -Move in and see if there's any way to help Electro. -Become a wall between Hobgoblin and Electro, giving him the cover he needs. -Keep concentrating - save energy.
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Post by cradleman on Apr 14, 2010 21:06:50 GMT -6
try to shoot while dodging
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Post by sportsfan23 on Apr 14, 2010 21:29:42 GMT -6
evade the burning table
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Post by spideyfan914 on Apr 14, 2010 21:41:10 GMT -6
As Sandman shimmies over, away from the burning table, Electro resumes dodging Hobby's attacks. You try to shoot him down, but can't a good aim while moving around and focusing on dodging.
Electro: -Keep dodging. -Shoot the burning table. -Try to shoot while dodging. -Try to shoot between Hobby's attacks. -Try to get close enough to grab and electrocute him. -Try this, try that - screw it! Just attack!
Sandman: -Run across the room mockingly. -Move in and see if there's any way to help Electro. -Become a wall between Hobgoblin and Electro, giving him the cover he needs. -Keep concentrating - save energy.
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Post by cradleman on Apr 14, 2010 21:41:37 GMT -6
choices?
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Post by cradleman on Apr 14, 2010 21:45:33 GMT -6
try to grab and electrocute
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Post by sportsfan23 on Apr 15, 2010 9:11:20 GMT -6
move in and try to help electro
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Post by spideyfan914 on Apr 15, 2010 15:23:38 GMT -6
Electro continues dodging, spiraling toward Hobgoblin as he does so. When you get close to him, you grab onto his back and let out a jolt of electricity, high voltage, high current. He yells in pain as he reaches back, grabs you by the throat, and tosses you away. Moments later, Sandman sneaks up and pounds into Hobgoblin, knocking him over. He turns around and hurls a punch, which goes right through you. Meanwhile, Electro flies across the room toward the burning table. As you crash into it, the supports break, and the fire falls into the chemicals....
Electro: -Zip across the room! Quickly! -Radial burst! -Keep attacking Hobgoblin. -Hide behind Hobby and Sandy - could work....
Sandman: -Harden to trap Hobgoblin's hand inside stomach. -Punch him toward the table/chemicals. -Toss Hobby aside to Trask and Kingsley. -Try to slip away to get away from whatever's coming next....
Oh, and just to be clear, Hobgoblin IS between Sandy and the table, with Electro between Hogoblin and the table - all four are in a straight line - in case that affects your choice. I won't say whether it affects the outcome....
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Post by sportsfan23 on Apr 15, 2010 19:59:35 GMT -6
slip away from whatever's coming (i got my shot, he's got fire...)
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Post by cradleman on Apr 15, 2010 20:39:10 GMT -6
zip across the room
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Post by spideyfan914 on Apr 15, 2010 21:24:23 GMT -6
As the chemicals explode, Electro tries to fly away and Sandman slips backward. However, Electro is too close to escape the blast completely, and you are knocked unconscious. Meanwhile, Hobgoblin leaps across the room toward Sandman (both have avoided the blast entirely) and shoots fireballs at him. Around you, the entire room is now blazing in fire, with a dark smokey substance spreading about, starting from the explosion. -Dodge Hobby's attacks and go toward the smoke. -Dodge Hobby's attacks and steer clear of the smoke. -Dodge Hobby's attacks and head toward Electro. -Dodge Hobby's attacks and counterattack with hammerhands. -Dodge Hobby's attacks and counterattack with a sandstorm.
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