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Post by spideyfan914 on May 3, 2010 20:19:19 GMT -6
You keep going. The tunnel slants a little to the left. -Keep going. -Go back.
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Post by Frostbite200 on May 3, 2010 21:23:44 GMT -6
-Keep going.
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Post by spideyfan914 on May 3, 2010 21:26:05 GMT -6
Soon, you come into a small opening. There is a tunnel to the right, as well as two openings above you, leading into tunnels which run parallel to the walls. -Go into the tunnel on the right. -Go into the opening on the left. -Go into the opening behind. -Go back. -Wait.
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Post by Frostbite200 on May 3, 2010 21:32:21 GMT -6
-Wait.
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Post by spideyfan914 on May 4, 2010 18:37:55 GMT -6
Suddenly, you hear a noise up above. -Go through the opening in the back, with Ock. -Go through the opening to the left, with Ock. -Go through the opening in the back, and have Ock wait. -Go through the opening to the left, and have Ock wait. -Go through the opening in the back, and have Ock go through the other. -Go through the opening to the left, and have Ock go through the other. -Wait there, and have Ock go through the opening in the back. -Wait there, and have Ock go through the opening to the left. -Wait there, with Ock.
(Ah, the more choices we have....)
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Post by Frostbite200 on May 4, 2010 19:32:16 GMT -6
Left with ock
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Post by spideyfan914 on May 4, 2010 19:35:48 GMT -6
You go through the opening, and hear noises in front of you somewhere, though the wall is blocking it. You look around - to your right is a long hallway which turns right. To your left is a four-way intersection. -Go right. -Go left, then straight. -Go left, then right. -Go left, then left.
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Post by Frostbite200 on May 4, 2010 21:58:40 GMT -6
-Go left, then straight.
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Post by spideyfan914 on May 5, 2010 16:28:01 GMT -6
You arrive in the same large room as earlier - the one with all the bridges, only you're now one level higher. Above you to your right, you see the entrance to a large circular tunnel. -Go straight. -Go back. -Go one level down and go in the direction of the room with the openings. -Go one level down and go in the direction of the tunnel where you entered. -Go into the circular tunnel.
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Post by Frostbite200 on May 5, 2010 16:43:44 GMT -6
-Go into the circular tunnel.
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Post by spideyfan914 on May 5, 2010 17:54:31 GMT -6
You go into the circular tunnel, and come out on top of a very large room, with tunnels stretching out in all directions. On the bottom of the large room is a large tunnel with water pouring out of it at an incredibly fast rate - it probably leads to the ocean. -Jump down and wait. -Go back.
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Post by Frostbite200 on May 5, 2010 18:25:12 GMT -6
-Jump down and wait.
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Post by spideyfan914 on May 6, 2010 17:23:46 GMT -6
At last, a black, larger version of Spider-Man crawls in through one of the tunnels - Venom.
Continued in Thread A.
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Post by zane on May 6, 2010 17:37:22 GMT -6
A merger? Sweeeeeeeeeeeeet. ^_^
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Post by spideyfan914 on May 10, 2010 19:24:15 GMT -6
The large tower is carefully guarded. Guards are situated all around the base. A spark flies by. One guard turns his head, but nothing's there.... Nothing.... Suddenly, a jolt of electricity runs throughout his body, and he drops to the ground, out cold. Electro is here.
Player: cradleman - Electro Mission: Kill the Kingpin.
The main doors are just around the corner, with guards situated on either side. The back door, however, is more heavily guarded, with four guards surrounding it - but it's in a back ally, with no civilians around. High overhead, the Kingpin resides on the top floor. He doesn't keep any simple henchmen on his floor - doesn't want them to overhear his plans - but of course, his window is also unbreakable.... -Go around the front. -Go to the back door. -Fly up and try to break into the Kingpin's window. -Fly up to the roof. -Fly up to the floor just beneath Kingpin's and break in.
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Post by cradleman on May 10, 2010 21:39:00 GMT -6
oh, what the hell. lets try the backdoor
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Post by spideyfan914 on May 11, 2010 11:30:17 GMT -6
You go around to the back. The guards see and raise their guns. -Zap the guns first. -Dodge the bullets and shoot the guards. -Radial burst.
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Post by cradleman on May 11, 2010 11:44:12 GMT -6
guns
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Post by spideyfan914 on May 11, 2010 12:05:26 GMT -6
You start zapping the guns, but you're only able to get two of them before the guards start shooting. Luckily, the first few bullets graze past you. -Keep zapping the guns. -Fly into the air and shoot them down. -Electric burst.
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Post by cradleman on May 11, 2010 13:21:40 GMT -6
Electric Burst
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