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Post by spideyfan914 on Feb 6, 2010 13:56:20 GMT -6
(I just realized how weird it is that the guy with the Electro avatar is Sandman....)
Electro ducks behind Sandman, taking cover from the bullets as he shoots some electricity and destroys the last gun. Sandman, meanwhile, reaches back and lays the finishing blow to the fallen agent.... And the rest is clear.... "Thanks for the assist," Sandman says. "Sure thing, Dirtpile. Now, we still have to free Bossman."
Electro: -Go to get Green Goblin. -Look for an exit.
Sandman: -Go to get Green Goblin. -Look for an exit.
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Post by cradleman on Feb 6, 2010 14:04:44 GMT -6
Get the Goblin
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Post by sportsfan23 on Feb 6, 2010 18:37:57 GMT -6
what he said!
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Post by spideyfan914 on Feb 6, 2010 19:01:13 GMT -6
Choosing to stick together, you both travel through the complex towards the Green Goblin's cell. But, as you enter the hallway in which Norman Osborn is stored (but he's on the other side), you find yourselves in a bit of a dilemma - Sharon Carter, along with other highly-equipped agents, are standing there. "You think this is some playground, and you can just bust out anytime you want? Guess what, kids - you're dead-wrong...."
Electro: -Try to fly past them toward Norman. -Douse the lights. -Short out their guns. -Just attack, for crying out loud!
Sandman: -Try to get past them toward Norman. -Loosen up so that bullets will go through and attack with a sandstorm. -Harden so that bullets will bounce off and attack with hammer-hands. - Harden and form a wall to protect Electro.
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Post by cradleman on Feb 7, 2010 22:21:29 GMT -6
short out the guns
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Post by sportsfan23 on Feb 7, 2010 22:37:16 GMT -6
harden and attack
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Post by spideyfan914 on Feb 8, 2010 21:28:58 GMT -6
Electro shoots to short out the guns, and Sandman proceeds to squash them - but this time, the agents are better equipped.... Their guns are encased in insulators, for example, and so Electro's attack is rendered useless. And as Sandman comes down on them, they shoot flamethrowers into the air, turning his hands to glass and getting out of the way as they shatter against the floor.
Electro: -"Holy ****...." -Douse the lights. -Try to fly past them. -Crank up the juice, and try to shoot the guns. -Crank up the juice, and shoot to kill.
Sandman: -Turn into a sandstorm and fly past them. -Turn into a sandpile and scatter yourself along the floor. -Turn into a wall to protect Electro. -Aim two attacks, one after the other - let's see them block both!
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Post by cradleman on Feb 8, 2010 21:34:25 GMT -6
Crank up the Juice on the Guns
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Post by sportsfan23 on Feb 8, 2010 22:27:09 GMT -6
protect
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Post by spideyfan914 on Feb 8, 2010 23:04:08 GMT -6
The bolts still do nothing. Instead, the agents press a button on the high-tech guns, changing them from flamethrowers to water pumps and hose down Sandman.
Electro: -Get the hell out of the way! -Try to fly past the agents. -Douse the lights. -Shoot highly charged bolts at the agents. -Give them the best shot I got! (NOTE: This will transform back into Max Dillon.)
Sandman: -Turn into a sandpile, and spread across the floor. -Loosen up - hopefully, their attacks will pass by. -Sends bits of me into the guns. -Cover one of their faces entirely in sand.
Oh yeah, and since I just realized that I didn't mention this earlier - there are three agents, including Sharon Carter.
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Post by cradleman on Feb 8, 2010 23:08:39 GMT -6
Douse the lights
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Post by sportsfan23 on Feb 9, 2010 12:10:43 GMT -6
cover one face
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Post by Frostbite200 on Feb 9, 2010 16:08:22 GMT -6
Hey, Did I sign up for this?
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Post by spideyfan914 on Feb 9, 2010 17:33:44 GMT -6
zane - stop revealing my future ideas. Deleted post as cover up.
frostbite - yes, you're Goblin (and will probably be up next).
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Post by zane on Feb 9, 2010 18:10:20 GMT -6
Wow. That was.....weird
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Post by spideyfan914 on Feb 9, 2010 23:34:09 GMT -6
So, uh, can we, like, continue now?
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Post by cradleman on Feb 9, 2010 23:37:41 GMT -6
um, spidey, me and sports both picked our moves. it's up to you
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Post by spideyfan914 on Feb 9, 2010 23:44:13 GMT -6
Wow, good thing I said something.... D'OH!
Frantically, Electro douses the lights - but it doesn't work as well as this time, as these higher-tech agents' goggles immediately shift to night vision. Sandman, meanwhile, slaps his hand onto one of the agents, covering his head in a thin coating of sand separate from Sandman and slowly suffocating him. The other nameless agent takes his water gun and shoots it his ally's face, trying to soak the sand off. Sharon Carter, meanwhile, goes right up to Sandman and prepares her gun.
Electro: -Spark the water on the floor - maybe it'll have a better effect. -Electrify the stream of the water the one agent is shooting at the other. -Try to fly past them. -Attack Sharon Carter.
Sandman: -Turn hand into a mace and hit Carter. -Loosen before the blast hits. -Turn into a sandpile on the ground. -Morph body around gun.
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Post by zane on Feb 10, 2010 7:16:38 GMT -6
^v^ I'm apparently psychic
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Post by cradleman on Feb 10, 2010 9:35:20 GMT -6
Electrify the water stream from the gun.
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